Difference between revisions of "MakePlayerFriend - Actor"
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imported>Rhavlovick m (1 revision: Clobber re-import by Henning) |
imported>Thingy Person (→Syntax) |
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Line 8: | Line 8: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Function MakePlayerFriend() | Function MakePlayerFriend() | ||
ActorBase myBase = GetActorBase() | |||
if myBase.IsUnique() | |||
if GetRelationshipRank(Game.GetPlayer())== 0 | |||
SetRelationshipRank(Game.GetPlayer(), 1) | |||
else | |||
endif | |||
else | |||
endif | |||
endFunction | |||
</source> | </source> | ||
Revision as of 16:44, 29 June 2013
Member of: Actor Script
Convenience function that makes the actor a friend of the player, if allowed.
Syntax
Function MakePlayerFriend()
ActorBase myBase = GetActorBase()
if myBase.IsUnique()
if GetRelationshipRank(Game.GetPlayer())== 0
SetRelationshipRank(Game.GetPlayer(), 1)
else
endif
else
endif
endFunction
Parameters
None.
Return Value
None.
Examples
; Make Bob a friend of the player
Bob.MakePlayerFriend()
Notes
- If the actor is unique and relationship rank with player = 0, raises it to 1. Otherwise does nothing.