Difference between revisions of "Navmesh Generation"

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imported>Scornett
 
imported>Catwheezle
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{{Incomplete Article}}
=Generating Navmesh=
=Generating Navmesh=
Navmeshes can be automatically generated in a number of different ways. Once a Navmesh has been generated, make sure to clean it up by hand, run [[:Category:Navmesh#Cover|Find Cover]], and [[:Category:Navmesh#Finalizing_Navmesh|Finalize]] it.
Navmeshes can be automatically generated in a number of different ways. Once a Navmesh has been generated, make sure to clean it up by hand, run [[:Category:Navmesh#Cover|Find Cover]], and [[:Category:Navmesh#Finalizing_Navmesh|Finalize]] it.


==Object-Based Generation==
==Object-Based Generation==
{{Incomplete Article}}


==Havok-Based Generation==
==Havok-Based Generation==
{{Incomplete Article}}


==Recast-Based Generation==
==Recast-Based Generation==
{{Incomplete Article}}


==Advanced Generation==
==Advanced Generation==
{{Incomplete Article}}


==Auto-Generate Worldspace==
==Auto-Generate Worldspace==
{{Incomplete Article}}


[[Category:Navmesh]]
[[Category:Navmesh]]

Latest revision as of 02:58, 18 February 2012

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Generating Navmesh[edit | edit source]

Navmeshes can be automatically generated in a number of different ways. Once a Navmesh has been generated, make sure to clean it up by hand, run Find Cover, and Finalize it.

Object-Based Generation[edit | edit source]

Havok-Based Generation[edit | edit source]

Recast-Based Generation[edit | edit source]

Advanced Generation[edit | edit source]

Auto-Generate Worldspace[edit | edit source]