Difference between revisions of "OnCellAttach - ObjectReference"

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== Notes ==
== Notes ==
{{WarningBox|This event may be called multiple times without any intervening [[OnCellDetach - ObjectReference]]. It does seem to be reliably called before [[OnCellLoad - ObjectReference]].}}
*This event seems to be reliably called before [[OnCellLoad - ObjectReference|OnCellLoad]].
 
*This event will NOT ever fire if used in a Player Alias script.
(For notes on the meaning of attachment, see the [[Talk:OnCellAttach_-_ObjectReference|talk]] page).
*For notes on the meaning of attachment, see the [[Talk:OnCellAttach_-_ObjectReference|talk]] page.


== See Also ==
== See Also ==

Revision as of 11:35, 11 November 2013

Member of: ObjectReference Script

Event called when this reference's parent cell is attached.

Syntax

Event OnCellAttach()

Parameters

None.

Examples

Event OnCellAttach()
  Debug.Trace("Our parent cell has attached")
endEvent

Notes

  • This event seems to be reliably called before OnCellLoad.
  • This event will NOT ever fire if used in a Player Alias script.
  • For notes on the meaning of attachment, see the talk page.

See Also