Difference between revisions of "OnStoryActivateActor - Quest"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>JustinOther
m (Reverted edits by Black RL (talk) to last revision by Henning)
imported>JustinOther
m (Reverted edits by JustinOther (talk) to last revision by Black RL)
 
Line 13: Line 13:


== Parameters ==
== Parameters ==
*akLocation: The [[Location Script|Lcation]] that the actor was activated at.
*akLocation: The [[Location Script|Location]] that the actor was activated at.
*akActor: The [[Actor Script|Actor]] that was activated.
*akActor: The [[Actor Script|Actor]] that was activated.



Latest revision as of 07:05, 29 January 2013

Member of: Quest Script

Event called when this quest is started via an activate actor story manager event.

Syntax[edit | edit source]

Event OnStoryActivateActor(Location akLocation, ObjectReference akActor)

Parameters[edit | edit source]

  • akLocation: The Location that the actor was activated at.
  • akActor: The Actor that was activated.

Examples[edit | edit source]

Event OnStoryActivateActor(Location akLocation, ObjectReference akActor)
  Debug.Trace(akActor + " was activated in " + akLocation + " by the player"
endEvent

See Also[edit | edit source]