Difference between revisions of "Reanimate"

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imported>AghnaarMareth
(Created page with "The '''Reanimate''' effect archetype seem to produce the following consequences on Target:<br/> 1) The target becomes an '''undead''' (so '''IsUndead''' condition will turn ''...")
 
imported>Eishunsama
Line 9: Line 9:
''This is all the information I've gathered about Reanimate effect archetype by testing in the CK.''
''This is all the information I've gathered about Reanimate effect archetype by testing in the CK.''
--Aghnaar Mareth 04:50, 22 February 2012 (EST)
--Aghnaar Mareth 04:50, 22 February 2012 (EST)
{{Languages|Reanimate}}

Revision as of 00:06, 30 September 2012

The Reanimate effect archetype seem to produce the following consequences on Target:
1) The target becomes an undead (so IsUndead condition will turn True if tested on a reanimated target).
2) The target has dialogue default activation somehow disabled.
3) The target isn't a Friend of the caster (even if the player reanimated it, IsInFriendStatewithPlayer condition will turn False).



This is all the information I've gathered about Reanimate effect archetype by testing in the CK. --Aghnaar Mareth 04:50, 22 February 2012 (EST)


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