Difference between revisions of "Relationships Tab"

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* '''Association type:''' Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners).
* '''Association type:''' Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners).
The '''Secret''' checkbox is not used.


See the [[Relationship]] page for more details.
See the [[Relationship]] page for more details.

Revision as of 04:44, 19 May 2012

The Actor Relationships Tab lets you specify that an Actor has a Relationship with another Actor.

To create the relationship, rightclick on the list and select New, then enter the following details:

  • ID: Every relationship must have an ID. These typically mention both actors in the relationship: for example "ProventusAvenicciAdrianneAvenicci".
  • ParentNPC and ChildNPC: One actor should be specified as the Parent NPC, one as the child. With some relationships - spouses, for example - it does not really matter which actor is which, but it is more important for other relationship types, such as parent-child, or boss-employee.
  • Relationship level: This sets the degree of affection or dislike between the NPCs, and ranges from Lover to ArchNemesis. 'Acquaintance' is the emotionally neutral setting.
  • Association type: Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners).

The Secret checkbox is not used.

See the Relationship page for more details.