Difference between revisions of "Relationships Tab"
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* '''Association type:''' Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners). | * '''Association type:''' Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners). | ||
The '''Secret''' checkbox is not used. | |||
See the [[Relationship]] page for more details. | See the [[Relationship]] page for more details. |
Revision as of 04:44, 19 May 2012
The Actor Relationships Tab lets you specify that an Actor has a Relationship with another Actor.
To create the relationship, rightclick on the list and select New, then enter the following details:
- ID: Every relationship must have an ID. These typically mention both actors in the relationship: for example "ProventusAvenicciAdrianneAvenicci".
- ParentNPC and ChildNPC: One actor should be specified as the Parent NPC, one as the child. With some relationships - spouses, for example - it does not really matter which actor is which, but it is more important for other relationship types, such as parent-child, or boss-employee.
- Relationship level: This sets the degree of affection or dislike between the NPCs, and ranges from Lover to ArchNemesis. 'Acquaintance' is the emotionally neutral setting.
- Association type: Optional. This sets the kind of relationship it is. Most relationships are familial (e.g. siblings, cousins), romantic (courting, spouse), or economic (boss-employee, BusinessPartners).
The Secret checkbox is not used.
See the Relationship page for more details.