Difference between revisions of "RequestSave - Game"
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imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Game Script Requests a normal save to be made. Note that the save may take a moment or so to happen. == Syntax …') |
imported>Taleden (added a note that it doesn't work while a menu is open) |
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'''Member of:''' [[Game Script]] | '''Member of:''' [[Game Script]] | ||
Requests a normal save to be made. Note that the save may take a moment or so to happen. | Requests a normal save to be made. Note that the save may take a moment or so to happen, and will not work while in a game menu such as the inventory screen. If you need to trigger it from within a menu, add Utility.Wait(0.1) to pause your script until the player closes all menus (since Utility.Wait() does not count menu time). | ||
== Syntax == | == Syntax == |
Latest revision as of 12:55, 16 December 2012
Member of: Game Script
Requests a normal save to be made. Note that the save may take a moment or so to happen, and will not work while in a game menu such as the inventory screen. If you need to trigger it from within a menu, add Utility.Wait(0.1) to pause your script until the player closes all menus (since Utility.Wait() does not count menu time).
Syntax[edit | edit source]
Function RequestSave() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Requests a save
Game.RequestSave()