Difference between revisions of "SetAnimationVariableInt - ObjectReference"
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== Notes == | == Notes == | ||
*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | *A full list of variables can be found here : [http://www.creationkit.com/List_of_Animation_Variables List of Animation Variables.] | ||
*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | |||
== See Also == | == See Also == |
Revision as of 09:39, 7 March 2013
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) native
Parameters
- asVariableName: The name of the variable to read from the graph.
- aiNewValue: The new variable value.
Return Value
Examples
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)
Notes
- A full list of variables can be found here : List of Animation Variables.
- External discussion thread is available here.