Difference between revisions of "SetAnimationVariableInt - ObjectReference"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>FR dZastrX
imported>SarthesArai
m (→‎Notes: internal link)
Line 23: Line 23:


== Notes ==
== Notes ==
*A full list of variables can be found here : [http://www.creationkit.com/List_of_Animation_Variables List of Animation Variables.]
*A full list of variables can be found at the [[List of Animation Variables]].


*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.]
*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.]

Revision as of 12:42, 25 November 2017

Member of: ObjectReference Script

Sets the value of a variable on the reference's animation graph - Int version.

Syntax

Function SetAnimationVariableInt(string asVariableName, int aiNewValue) native

Parameters

  • asVariableName: The name of the variable to read from the graph.
  • aiNewValue: The new variable value.

Return Value

Examples

; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)

Notes

  • External discussion thread is available here.

See Also