Difference between revisions of "SetEnchantment - Armor"
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imported>Dienes (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Armor Script, Weapon Script Sets the enchantment associated...") |
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ArmorProperty.SetEnchantment(EnchantmentProperty) | ArmorProperty.SetEnchantment(EnchantmentProperty) | ||
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== Notes == | |||
:Using this function to add an enchantment with a formID greater than 0xFF000000 will cause the game to crash. (This includes enchantments crafted at the enchanting table by the player, or created with SKSE's CreateEnchantment() function) | |||
== See Also == | == See Also == |
Revision as of 22:40, 28 October 2014
SKSE Member of: Armor Script, Weapon Script
Sets the enchantment associated with this armor. Note refers to the base object, not an object reference. (This function requires SKSE)
Syntax
Function SetEnchantment(Enchantment e) native
Parameters
The enchantment to be associated with that armor.
Return Value
none
Examples
; Set the enchantment on ArmorProperty
ArmorProperty.SetEnchantment(EnchantmentProperty)
Notes
- Using this function to add an enchantment with a formID greater than 0xFF000000 will cause the game to crash. (This includes enchantments crafted at the enchanting table by the player, or created with SKSE's CreateEnchantment() function)