Difference between revisions of "SetName - Form"
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imported>Sagitarius22 |
imported>Sagitarius22 |
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; Bob is now named Bob Bobby! | ; Bob is now named Bob Bobby! | ||
endif | endif | ||
</source> | |||
<br> | |||
<source lang="papyrus"> | |||
; Set the form's name to be Sam, through a Reference Alias. | |||
VillagerAlias.GetReference().GetBaseObject().SetName("Sam") | |||
</source> | </source> | ||
Revision as of 11:44, 28 May 2012
SKSE Member of: Form Script
Sets the name of the form. (This function requires SKSE)
Syntax
Function SetName(String akString) native
Parameters
- akString: the new name for this form.
Return Value
- none
Examples
; Set Bob's name to be Bobinsky
BobReference.GetBaseObject().SetName("Bobinsky")
; My name's now Bobinsky!
; Set the Bob's name to be Bob + player's name (here, player is named Bobby
BobReference.GetBaseObject().SetName("Bob "+Game.GetPlayer().GetBaseObject().GetName())
; Bob is now named Bob Bobby!
endif
; Set the form's name to be Sam, through a Reference Alias.
VillagerAlias.GetReference().GetBaseObject().SetName("Sam")
Notes
- This function does not work on actors or object references, use the actor base or base object instead.
- This will affect all instances of the passed form. It's better to be used on a unique actor.