Difference between revisions of "SetNthRecoveryTime - Shout"

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(Created page for SetNthRecoveryTime. Needs some testing.)
 
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== Parameters ==
== Parameters ==
*Int n: The corresponding number for the recovery time associated with this Shout.
*Int n: The corresponding number for the Word of Power associated with this Shout.
*0 - Recovery Time to set for first word.
*0 - First word.
*1 - Recovery Time to set for second word.
*1 - Second word.
*2 - Recovery Time to set for third word.
*2 - Third word.


*Float time: The value to set the recovery time to.
*Float time: The value to set the recovery time for this Word of Power to.


== Return value ==
== Return value ==

Latest revision as of 06:46, 20 February 2016

Member of: Shout Script (Requires SKSE)

Sets the specified recovery time for the Nth Word of this shout.

Syntex[edit | edit source]

Function SetNthRecoveryTime(Int n, Float time) native

Parameters[edit | edit source]

  • Int n: The corresponding number for the Word of Power associated with this Shout.
  • 0 - First word.
  • 1 - Second word.
  • 2 - Third word.
  • Float time: The value to set the recovery time for this Word of Power to.

Return value[edit | edit source]

None

Examples[edit | edit source]

Shout property UnrelentingForceShout auto

; Set the first Word for Unrelenting Force's recovery time to 10 seconds.
UnrelentingForceShout.SetNthRecoveryTime(0, 10.0)

See Also[edit | edit source]