Difference between revisions of "SetOpen - ObjectReference"
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imported>Rasikko |
imported>Rasikko m (→Notes: clarified note a little better.) |
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== Notes == | == Notes == | ||
* | * When used to open a door, it will also remove any lock level that is placed on it. | ||
== See Also == | == See Also == | ||
*[[ObjectReference Script]] | *[[ObjectReference Script]] | ||
*[[GetOpenState - ObjectReference]] | *[[GetOpenState - ObjectReference]] |
Latest revision as of 05:28, 26 May 2021
Member of: ObjectReference Script
Opens or closes this object.
Syntax[edit | edit source]
Function SetOpen(bool abOpen = true) native
Parameters[edit | edit source]
- abOpen: Whether to open or close this object
- Default: True
Return Value[edit | edit source]
None
Examples[edit | edit source]
; Opens this door
JailDoor.SetOpen()
; Closes this door
JailDoor.SetOpen(false)
Notes[edit | edit source]
- When used to open a door, it will also remove any lock level that is placed on it.