Difference between revisions of "Talk:OnPlayerLoadGame - Actor"

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imported>Antares
(Will this event get sent when starting a new game?)
 
imported>JustinOther
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== New Game ==
== New Game ==
Will this event get sent when starting a new game? [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 07:19, 26 December 2012 (EST)
Will this event get sent when starting a new game? [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 07:19, 26 December 2012 (EST)
: No, as the alias/magic effect script won't be glued to the player for the first load. To catch ''any'' save load, including the first, you'll need two scripts as demonstrated in the example with the maintenance function. [[User:JustinOther| JustinOther]] ([[User talk:JustinOther|talk]]) 08:51, 26 December 2012 (EST)

Revision as of 08:51, 26 December 2012

New Game

Will this event get sent when starting a new game? Antares (talk) 07:19, 26 December 2012 (EST)

No, as the alias/magic effect script won't be glued to the player for the first load. To catch any save load, including the first, you'll need two scripts as demonstrated in the example with the maintenance function. JustinOther (talk) 08:51, 26 December 2012 (EST)