Difference between revisions of "Talk:SetFactionRank - Actor"
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imported>Sollar (Created page with "Here's an example of the faction settings to be viewed as a follower: ActorValue.RemoveFromFaction(DismissedFollowerFaction) ActorValue.SetFactionRank(PlayerFollowerFact...") |
imported>Sollar |
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Here's an example of the faction settings to | Here's an example of the faction settings to that of a follower: | ||
Define these two properties: | |||
Faction Property DismissedFollowerFaction Auto | |||
Faction Property PlayerFollowerFaction Auto | |||
Then call these statements in your code: | |||
ActorValue.RemoveFromFaction(DismissedFollowerFaction) | ActorValue.RemoveFromFaction(DismissedFollowerFaction) | ||
ActorValue.SetFactionRank(PlayerFollowerFaction, 0) | ActorValue.SetFactionRank(PlayerFollowerFaction, 0) | ||
(Note: you still need to create your own follower package if you | |||
(Note: you still need to create your own follower package if you're not using DialogueFollower Follower Alias, but ScenicCarriages will now recognize the NPC as a follower and include them in the carraige.) | |||
--[[User:Sollar|Sollar]] 11:59, 13 June 2012 (EDT) | --[[User:Sollar|Sollar]] 11:59, 13 June 2012 (EDT) |
Revision as of 11:02, 13 June 2012
Here's an example of the faction settings to that of a follower:
Define these two properties:
Faction Property DismissedFollowerFaction Auto Faction Property PlayerFollowerFaction Auto
Then call these statements in your code:
ActorValue.RemoveFromFaction(DismissedFollowerFaction) ActorValue.SetFactionRank(PlayerFollowerFaction, 0)
(Note: you still need to create your own follower package if you're not using DialogueFollower Follower Alias, but ScenicCarriages will now recognize the NPC as a follower and include them in the carraige.)
--Sollar 11:59, 13 June 2012 (EDT)