Difference between revisions of "User talk:Electrosheep"
imported>Electrosheep |
imported>Electrosheep (→Particle Effects: new section) |
||
Line 9: | Line 9: | ||
== How to find Object IDs == | == How to find Object IDs == | ||
You just type "help <name of object> 0" into the console. The <name of object> is really the name of the object, not the Form ID, Object ID, Reference ID, or whatever other IDs may be floating around out there.--[[User:Electrosheep|Electrosheep]] 13:55, 28 February 2012 (EST) | You just type "help <name of object> 0" into the console. The <name of object> is really the name of the object, not the Form ID, Object ID, Reference ID, or whatever other IDs may be floating around out there.--[[User:Electrosheep|Electrosheep]] 13:55, 28 February 2012 (EST) | ||
== Particle Effects == | |||
DA02MuffleConstantSelf is the '''magic effect''' that enables the Ebony Mail Cuirass to turn the player into a shadow while sneaking. The sneaking part is handle by a condition attached to the effect (which is attached to an enchantment) called '''IsSneaking <nowiki>==</nowiki> 1''' |
Revision as of 14:20, 28 February 2012
Deleting Pages
Hi Electrosheep, I just noticed your comment about your "Example.jpg" file. Only very few users can actually delete pages, but what we can all do is flag a page (including "File:" pages) for deletion. To do this, you need to include the "Article for Deletion" template, which you can do by putting {{afd}} into the page (including the 2 sets of curly braces) when editing it.
I'll let you flag that file for deletion instead of doing it myself, so you can get a bit of practice :)
-- Cipscis 00:56, 19 February 2012 (EST)
How to find Object IDs
You just type "help <name of object> 0" into the console. The <name of object> is really the name of the object, not the Form ID, Object ID, Reference ID, or whatever other IDs may be floating around out there.--Electrosheep 13:55, 28 February 2012 (EST)
Particle Effects
DA02MuffleConstantSelf is the magic effect that enables the Ebony Mail Cuirass to turn the player into a shadow while sneaking. The sneaking part is handle by a condition attached to the effect (which is attached to an enchantment) called IsSneaking == 1