Difference between revisions of "Talk:WornHasKeyword"
Jump to navigation
Jump to search
imported>Lobotomy |
imported>Lobotomy |
||
Line 1: | Line 1: | ||
== This condition function works on weapons as well == | == This condition function works on weapons as well == | ||
Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I | Something I just tested and confirmed with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I've updated the page to reflect this functionality. --Lobotomy |
Latest revision as of 16:29, 14 December 2013
This condition function works on weapons as well[edit source]
Something I just tested and confirmed with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I've updated the page to reflect this functionality. --Lobotomy