Difference between revisions of "OnRelease - ObjectReference"
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imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus Category:Events '''Member of:''' ObjectReference Script Event called when the object has has been released by the player (un-…') |
(Works for telekinesis too) |
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Line 4: | Line 4: | ||
'''Member of:''' [[ObjectReference Script]] | '''Member of:''' [[ObjectReference Script]] | ||
Event called when the object has has been released by the player (un-z-keyed). | Event called when the object has has been released by the player (un-z-keyed, or released from telekinesis). | ||
== Syntax == | == Syntax == |
Latest revision as of 14:46, 3 June 2023
Member of: ObjectReference Script
Event called when the object has has been released by the player (un-z-keyed, or released from telekinesis).
Syntax[edit | edit source]
Event OnRelease()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnRelease()
Debug.Trace("I'm falling to my dooooom!")
endEvent