AddToMap - ObjectReference: Difference between revisions
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m (Correct Parameter Name (abFastTravel --> abAllowFastTravel)) |
m (Convert source tags to syntaxhighlight) |
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== Syntax == | == Syntax == | ||
< | <syntaxhighlight lang="papyrus"> | ||
Function AddToMap(bool abAllowFastTravel = False) native | Function AddToMap(bool abAllowFastTravel = False) native | ||
</ | </syntaxhighlight> | ||
== Parameters == | == Parameters == | ||
| Line 18: | Line 18: | ||
== Examples == | == Examples == | ||
< | <syntaxhighlight lang="papyrus"> | ||
; Adds this marker to the map | ; Adds this marker to the map | ||
MyHouseMarkerProperty.AddToMap() | MyHouseMarkerProperty.AddToMap() | ||
</ | </syntaxhighlight> | ||
<br/> | <br/> | ||
< | <syntaxhighlight lang="papyrus"> | ||
; Adds this marker to the map, letting the player fast-travel | ; Adds this marker to the map, letting the player fast-travel | ||
MyHouseMarkerProperty.AddToMap(true) | MyHouseMarkerProperty.AddToMap(true) | ||
</ | </syntaxhighlight> | ||
== See Also == | == See Also == | ||
*[[ObjectReference Script]] | *[[ObjectReference Script]] | ||
*[[EnableFastTravel - ObjectReference]] | *[[EnableFastTravel - ObjectReference]] | ||
Latest revision as of 20:53, 5 September 2026
Member of: ObjectReference Script
Adds this reference (which must be a map marker) to the player's map, optionally making it available for fast-travel.
Syntax[edit | edit source]
Function AddToMap(bool abAllowFastTravel = False) nativeParameters[edit | edit source]
- abAllowFastTravel: Whether the player can fast-travel to this marker or not.
- Default: False
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Adds this marker to the map
MyHouseMarkerProperty.AddToMap()
; Adds this marker to the map, letting the player fast-travel
MyHouseMarkerProperty.AddToMap(true)