Difference between revisions of "Category talk:Events"
Jump to navigation
Jump to search
imported>Qazaaq |
imported>Cipscis (→Events: Custom events are possible, but the same as custom functions) |
||
Line 4: | Line 4: | ||
:The list is complete. | :The list is complete. | ||
:--[[User:Qazaaq|Qazaaq]] 13:54, 16 February 2012 (EST) | :--[[User:Qazaaq|Qazaaq]] 13:54, 16 February 2012 (EST) | ||
:: This is a complete list of ''native'' events. As events are functions (although they can't have return values) it's possible to define and call custom events, but only native events are called by the game engine so any custom events you define will not be able to act as entry points. | |||
:: Take a look at the Critter script for some examples of creating and using custom events. | |||
:: -- [[User:Cipscis|Cipscis]] 15:37, 16 February 2012 (EST) |
Revision as of 15:37, 16 February 2012
Events
Are these all the events we can use? If not, is there a more complete list somewhere? --Mr6 12:05, 16 February 2012 (EST)
- The list is complete.
- --Qazaaq 13:54, 16 February 2012 (EST)
- This is a complete list of native events. As events are functions (although they can't have return values) it's possible to define and call custom events, but only native events are called by the game engine so any custom events you define will not be able to act as entry points.
- Take a look at the Critter script for some examples of creating and using custom events.
- -- Cipscis 15:37, 16 February 2012 (EST)