Difference between revisions of "EffectShader Script"
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imported>Jog |
imported>CraftySentinel m (→Member Functions: Formatting Change) |
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== Member Functions == | == Member Functions == | ||
{|class="wikitable" width =100% | |||
!style="text-align:left;"|Function | |||
!style="text-align:left;"|Description | |||
|- | |||
|[[Play - EffectShader|'''Play'''(ObjectReference ''akObject'', Float ''afDuration'')]] | |||
|Plays this magic effect shader on the specified object for the specified duration in seconds. | |||
|- | |||
|[[Stop - EffectShader|'''Stop'''(ObjectReference ''akObject'')]] | |||
|Stops playing this effect shader on the object. | |||
|- | |||
|}== Member Functions == | |||
'''Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)''' | '''Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)''' | ||
*Plays this magic effect shader on the specified object for the specified duration in seconds. | *Plays this magic effect shader on the specified object for the specified duration in seconds. |
Revision as of 03:54, 24 October 2013
Extends: Form Script
Script for the manipulation of magic effect shaders.
Definition
ScriptName EffectShader extends Form
Properties
None
Global Functions
None
Member Functions
Function | Description |
---|---|
Play(ObjectReference akObject, Float afDuration) | Plays this magic effect shader on the specified object for the specified duration in seconds. |
Stop(ObjectReference akObject) | Stops playing this effect shader on the object. |
== Member Functions ==
Function Play(ObjectReference akObject, float afDuration)
- Plays this magic effect shader on the specified object for the specified duration in seconds.
Function Stop(ObjectReference akObject)
- Stops playing this effect shader on the object.
Events
None