GetHeight - ActorBase
Revision as of 05:35, 1 March 2013 by imported>Wafflesalot (Modified Description, Return Value and Notes to be correct.)
SKSE Member of: ActorBase Script
Returns the body height multiplier of this actor. (This function requires SKSE)
Syntax
float Function GetHeight() native
Return Value
Returns the body height multiplier of this actor.
Examples
Float Height = Game.GetPlayer().GetActorBase().GetHeight()
Debug.Trace("The player's, current height multiplier is " + Height)
Notes
- This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.
- This Function is different to GetHeight in that it is a multiplier and not a actual height.