GetSleeping
Revision as of 18:48, 14 February 2012 by imported>Cipscis (Added console/condition categories)
Syntax
ActorID.GetSleeping
Return Value
The actor's current sleep state.
- 0 - Not sleeping
- 1 - Loading sleeping idle
- 2 - Getting ready to sleep
- 3 - Is sleeping
- 4 - Getting ready to wake up
Notes
- This will not work on the player, as it is based on the actor's animation state. Use IsPCSleeping instead.