IsInFavorState
Revision as of 01:16, 17 September 2015 by imported>Sagitarius22
Syntax:
[ActorID.]IsInFavorState
Returns 1 ("true") if the actor is currently in a "Favor" state, which means the player asked them to do something.
Syntax:
[ActorID.]IsInFavorState
Returns 1 ("true") if the actor is currently in a "Favor" state, which means the player asked them to do something.