IsTimePassing
Revision as of 13:53, 23 July 2015 by imported>Were
This function currently returns True at all times.
You likely instead want IsInMenuMode, which returns whether game-time is paused, rather than real-world time.
This function currently returns True at all times.
You likely instead want IsInMenuMode, which returns whether game-time is paused, rather than real-world time.