IsUndead
Revision as of 02:27, 15 February 2017 by imported>Axonis (Checks ActorTypeUndead but doesn't work on the player)
Returns 1 if the actor is a recently animated dead or if they have the ActorTypeUndead [KYWD:00013796] keyword. However, it always returns 0 for the player character. and for that reason this function should generally be used together with an ActorTypeUndead keyword check.