OnStoryDialogue - Quest
Revision as of 16:48, 29 June 2016 by imported>Svarr (Added link to corresponding SM Event)
Member of: Quest Script
Event called when this quest is started via a dialogue story manager event.
Syntax
Event OnStoryDialogue(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)
Parameters
- akLocation: The Location where the dialogue happened.
- akActor1: The first ObjectReference in the dialogue.
- akActor2: The second ObjectReference in the dialogue.
Examples
Event OnStoryDialogue(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)
Debug.Trace(akActor1 + " is in dialogue with " + akActor2)
endEvent
Note
This SM event does not fire when the player engages in dialogue with another actor; it is only between two NPCs.