OnStoryDialogue - Quest

From the CreationKit Wiki
Revision as of 17:05, 29 June 2016 by imported>Svarr (→‎See Also: added link to Actor Dialogue Event section of Category:Scenes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: Quest Script

Event called when this quest is started via a dialogue story manager event.

Syntax

Event OnStoryDialogue(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)

Parameters

Examples

Event OnStoryDialogue(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)
  Debug.Trace(akActor1 + " is in dialogue with " + akActor2)
endEvent

Note

  • This event is called when actors (assuming the "Random Conversations" flag on their currently running package is set) find a valid conversation target.

See Also