Quest Script
Revision as of 09:36, 20 July 2015 by imported>Bug64 (Corrected description of GetAliasByName)
Extends: Form Script
Script for the manipulation of quests.
Definition
ScriptName Quest extends Form
Member Functions
- CompleteAllObjectives()
- Completes all a quests objectives.
- CompleteQuest()
- Flags this quest as completed.
- FailAllObjectives()
- Flags all quest objects as failed.
- Alias GetAlias(Int aiAliasID)
- Obtains the Alias attached to this quest associated with the specified ID.
- Int GetCurrentStageID()
- Obtains the highest completed stage on this quest.
- Int GetStage()
- Alias for GetCurrentStageID().
- Bool GetStageDone(Int aiStage)
- Alias for IsStageDone().
- Bool IsActive()
- Is this quest "active"? (Tracked by the player).
- Bool IsCompleted()
- Returns whether this quest is completed or not.
- Bool IsObjectiveCompleted(Int aiObjective)
- Obtains whether the specified objective is completed or not.
- Bool IsObjectiveDisplayed(Int aiObjective)
- Obtains whether the specified objective is displayed or not.
- Bool IsObjectiveFailed(Int aiObjective)
- Obtains whether the specified objective is failed or not.
- Bool IsRunning()
- Returns whether this quest is currently running or not.
- Bool IsStageDone(Int aiStage)
- Checks to see if the specified stage is done or not.
- Bool IsStarting()
- Returns whether this quest is currently enabled but not running yet.
- Bool IsStopping()
- Returns whether this quest is currently not enabled anymore but still shutting down.
- Bool IsStopped()
- Returns whether this quest is currently fully stopped.
- Bool ModObjectiveGlobal(Float afModValue, GlobalVariable aModGlobal, Int aiObjectiveID, Float afTargetValue, Bool abCountingUp, Bool abCompleteObjective, Bool abRedisplayObjective)
- Mods a global variable in a threadsafe way. Optional parameters allow automatic redisplay and completion (or failure) of a quest objective using this global variable.
- Reset()
- Resets this quest.
- SetActive(Bool abActive)
- Sets or clears this quest as "active". (Tracked by the player)
- Bool SetCurrentStageID(Int aiStageID)
- Sets the quest to the requested stage, returning true if it succeeded.
- SetObjectiveCompleted(Int aiObjective, Bool abCompleted)
- Sets whether the specified objective is completed or not.
- SetObjectiveDisplayed(Int aiObjective, Bool abDisplayed)
- Sets whether the specified objective is displayed or not.
- SetObjectiveFailed(Int aiObjective, Bool abFailed)
- Sets whether the specified objective is failed or not.
- Bool SetStage(Int aiStage)
- Alias of SetCurrentStageID().
- Bool Start()
- Starts this quest.
- Stop()
- Stops the quest.
- Bool UpdateCurrentInstanceGlobal(GlobalVariable aUpdateGlobal)
- Updates the value for the given global for the quest's current instance.
SKSE Global Functions
- Quest GetQuest(String editorID)
- Returns the Quest with the specified editor id.
SKSE Functions
- String GetID()
- Returns the editor ID of the Quest.
- Int GetPriority()
- Returns the priority of the Quest.
- Int GetNumAliases()
- Returns the number of aliases associated with the Quest.
- Alias GetNthAlias(Int index)
- Returns the specified alias associated with the Quest.
- Alias GetAliasByName(String name)
- Returns the specified alias associated with the Quest.
Events
- OnReset()
- Event received when this quest is started up (either the first time or subsequent times - this will fire in parallel with your startup stage!).
- OnStoryActivateActor(Location akLocation, ObjectReference akActor)
- Sent when this quest is started by an activate actor story manager event.
- OnStoryAddToPlayer(ObjectReference akOwner, ObjectReference akContainer, Location akLocation, Form akItemBase, Int aiAcquireType)
- Sent when this quest is started by an add to player story manager event.
- OnStoryArrest(ObjectReference akArrestingGuard, ObjectReference akCriminal, Location akLocation, Int aiCrime)
- Sent when this quest is started by an arrest story manager event.
- OnStoryAssaultActor(ObjectReference akVictim, ObjectReference akAttacker, Location akLocation, Int aiCrime)
- Sent when this quest is started by an assault actor story manager event.
- OnStoryBribeNPC(ObjectReference akActor)
- Sent when this quest is started by a bribe NPC story manager event.
- OnStoryCastMagic(ObjectReference akCastingActor, ObjectReference akSpellTarget, Location akLocation, Form akSpell)
- Sent when this quest is started by a cast magic story manager event.
- OnStoryChangeLocation(ObjectReference akActor, Location akOldLocation, Location akNewLocation)
- Sent when this quest is started by a change location story manager event.
- OnStoryCraftItem(ObjectReference akBench, Location akLocation, Form akCreatedItem)
- Sent when this quest is started by a craft item story manager event.
- OnStoryCrimeGold(ObjectReference akVictim, ObjectReference akCriminal, Faction akFaction, Int aiGoldAmount, Int aiCrime)
- Sent when this quest is started by a crime gold story manager event.
- OnStoryCure(Form akInfection)
- Sent when this quest is started by a cure story manager event.
- OnStoryDialogue(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)
- Sent when this quest is started by a dialogue story manager event.
- OnStoryDiscoverDeadBody(ObjectReference akActor, ObjectReference akDeadActor, Location akLocation)
- Sent when this quest is started by a discover dead body story manager event.
- OnStoryEscapeJail(Location akLocation, Form akCrimeGroup)
- Sent when this quest is started by an escape jail story manager event.
- OnStoryFlatterNPC(ObjectReference akActor)
- Sent when this quest is started by a flatter NPC story manager event.
- OnStoryHello(Location akLocation, ObjectReference akActor1, ObjectReference akActor2)
- Sent when this quest is started by a hello story manager event.
- OnStoryIncreaseLevel(Int aiNewLevel)
- Sent when this quest is started by an increase level story manager event.
- OnStoryIncreaseSkill(String asSkill)
- Sent when this quest is started by an increase skill story manager event.
- OnStoryInfection(ObjectReference akTransmittingActor, Form akInfection)
- Sent when this quest is started by an infection story manager event.
- OnStoryIntimidateNPC(ObjectReference akActor)
- Sent when this quest is started by an intimidate NPC story manager event.
- OnStoryJail(ObjectReference akGuard, Form akCrimeGroup, Location akLocation, Int aiCrimeGold)
- Sent when this quest is started by a jail story manager event.
- OnStoryKillActor(ObjectReference akVictim, ObjectReference akKiller, Location akLocation, Int aiCrimeStatus, Int aiRelationshipRank)
- Sent when this quest is started by a kill actor story manager event.
- OnStoryNewVoicePower(ObjectReference akActor, Form akVoicePower)
- Sent when this quest is started by a new voice power story manager event.
- OnStoryPickLock(ObjectReference akActor, ObjectReference akLock)
- Sent when this quest is started by a pick lock story manager event.
- OnStoryPayFine(ObjectReference akCriminal, ObjectReference akGuard, Form akCrimeGroup, Int aiCrimeGold)
- Sent when this quest is started by a pay fine story manager event.
- OnStoryPlayerGetsFavor(ObjectReference akActor)
- Sent when this quest is started by a player gets favor story manager event.
- OnStoryRelationshipChange(ObjectReference akActor1, ObjectReference akActor2, Int aiOldRelationship, Int aiNewRelationship)
- Sent when this quest is started by a relationship change story manager event.
- OnStoryRemoveFromPlayer(ObjectReference akOwner, ObjectReference akItem, Location akLocation, Form akItembase, Int aiRemoveType)
- Sent when this quest is started by a remove from player story manager event.
- OnStoryScript(Keyword akKeyword, Location akLocation, ObjectReference akRef1, ObjectReference akRef2, Int aiValue1, Int aiValue2)
- Sent when this quest is started by a script story manager event.
- OnStoryServedTime(Location akLocation, Form akCrimeGroup, Int aiCrimeGold, Int aiDaysJail)
- Sent when this quest is started by a served time story manager event.
- OnStoryTrespass(ObjectReference akVictim, ObjectReference akTrespasser, Location akLocation, Int aiCrime)
- Sent when this quest is started by a trespass story manager event.