Say

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Say makes an Actor say a single line of dialogue (without bringing up the dialogue menu). This function will fail if:

  • TopicID is not a Topic (that is, if you pass it a Branch, Info, etc.).
  • TopicID is a valid Topic, but it uses a SharedInfo.
  • None of the Topic's Infos qualify (that is, none of their conditions are met).

Syntax

[ActorREF.]Say TopicID

Examples

JoeRef.Say SpeechTopic

See Also

Papyrus Version