SendTrespassAlarm - Actor
Revision as of 20:40, 4 February 2015 by imported>Chesko
Member of: Actor Script
Have this actor pretend he caught the specified criminal trespassing.
Syntax
Function SendTrespassAlarm(Actor akCriminal) native
Parameters
- akCriminal: The actor caught trespassing.
Return Value
None.
Examples
; Nate catches the player trespassing
Nate.SendTrespassAlarm(Game.GetPlayer())
Notes
- The alarm this function sends is the same as if the player has already committed the crime of trespassing, and will not result in the "time to go" dialogue that precedes the crime.