SetPlayerAIDriven - Game
Revision as of 01:44, 4 August 2014 by imported>Terra Nova2 (Removed my own note as it is no longer accurate.)
Member of: Game Script
Set the state of the player as AI driven to allow for the player run packages
Syntax
Function SetPlayerAIDriven(bool abAIDriven = true) native global
Parameters
- abAIDriven: Specifies whether to turn the AI flag on or off
- Default: True
Return Value
None
Examples
; Turn on the AI driven flag
Game.SetPlayerAIDriven()
; Turn off the AI driven flag
Game.SetPlayerAIDriven(false)