ShowBarterMenu - Actor
Revision as of 11:06, 10 December 2012 by imported>VampireMonkey
Member of: Actor Script
Shows the barter menu for this actor.
Syntax
Function ShowBarterMenu() native
Parameters
None.
Return Value
None.
Examples
; Shows the barter menu for Bob
Bob.ShowBarterMenu()
Usage Example
Remember the Commissary terminals from Fallout New Vegas: Lonesome Road well i manage to figure out how to implement this into skyrim.
Here's the script:
Scriptname YourScriptName extends ObjectReference
Actor property ThisActor Auto
;this is where you point it to the merchant actor you have already made.
Function ShowBarterMenu() native
event onActivate(objectReference activateRef)
if activateRef == game.getPlayer()
;if the activator is activated by the player.
Thisactor.ShowBarterMenu()
;then show this actors barter menu.
EndIf
EndEvent
This script has to be placed on an activator for it to work. i recommend to add in the "DweButtonScript" script along this one and then pick a sound, so when you activate it you get a sound along, like a beep or a evil laughter for example. VampireMonkey out.