FastTravel - Game

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Revision as of 04:04, 31 March 2015 by imported>Cdcooley (exteriors (at least some of them) do work)
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Member of: Game Script

Fast-travels the player to the specified ObjectReference's location.

Syntax

Function FastTravel(ObjectReference akDestination) native global

Parameters

  • akDestination: The object to fast travel to.

Return Value

None.

Examples

; Fast-travel home
Game.FastTravel(HomeMarker)

Notes

  • Scripted fast-travel does not save the player's game.
  • In some cases, a loading screen will play but the player will stay on the same spot.
  • This function doesn't always work as intended. An alternative is using MoveTo - ObjectReference. Due note however that MoveTo does not advance time.

See Also