FastTravel - Game
Revision as of 04:04, 31 March 2015 by imported>Cdcooley (exteriors (at least some of them) do work)
Member of: Game Script
Fast-travels the player to the specified ObjectReference's location.
Syntax
Function FastTravel(ObjectReference akDestination) native global
Parameters
- akDestination: The object to fast travel to.
Return Value
None.
Examples
; Fast-travel home
Game.FastTravel(HomeMarker)
Notes
- Scripted fast-travel does not save the player's game.
- In some cases, a loading screen will play but the player will stay on the same spot.
- This function doesn't always work as intended. An alternative is using MoveTo - ObjectReference. Due note however that MoveTo does not advance time.