ForceGreet (Procedure)
Revision as of 13:21, 21 December 2014 by imported>Thynar
Behavior
Description:
Used to get NPCs to engage in a specific conversation with the player
The procedure completes:
After the actor says the line (and exits dialogue with the player ???)
Parameters
- Topic (Topic): Points to the topic that the actor will say
- NPCWaitLocation (Location): Where the NPC will wait for the player to enter the TargetTriggerLocation
- TargetTriggerLocation (Location): Where the player must be to trigger the actor to start dialogue
Notes
- The ForceGreet package template handles all the details about getting the actor to walk up to the player, etc.
- For a topic with more than 4 lines, testing showed that the ForceGreet procedure does not seem to enter conversation with the player, and acts like a Say procedure where the actor follows the player.
- It is recommended that a topic with many lines that is the subject of a ForceGreet procedure is split into multiple topics, with the initial one having few lines and being linked by invisible continuation to the rest.
See Also