GetCombatState - Actor
Revision as of 16:35, 9 September 2010 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Actor Script Gets the actor's current combat state. == Syntax == <source lang="papyrus"> int Function GetCombat…')
Member of: Actor Script
Gets the actor's current combat state.
Syntax
int Function GetCombatState() native
Parameters
None.
Return Value
The actor's current combat state, which is one of the following values:
- 0: Not in combat
- 1: In combat
- 2: Searching
Examples
; Is the pirate searching?
if (FilthyPirate.GetCombatState() == 2) ; 2 is "search"
Debug.Trace("Careful! That filthy pirate is looking around...")
endIf