GetSleeping

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Revision as of 18:48, 14 February 2012 by imported>Cipscis (Added console/condition categories)
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Syntax

 ActorID.GetSleeping

Return Value

The actor's current sleep state.

  • 0 - Not sleeping
  • 1 - Loading sleeping idle
  • 2 - Getting ready to sleep
  • 3 - Is sleeping
  • 4 - Getting ready to wake up

Notes

  • This will not work on the player, as it is based on the actor's animation state. Use IsPCSleeping instead.

See Also