GetTargetActor - ActiveMagicEffect
Revision as of 13:35, 23 July 2010 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ActiveMagicEffect Script Obtains the Actor this active magic effect is applied to. == Syntax =…')
Member of: ActiveMagicEffect Script
Obtains the Actor this active magic effect is applied to.
Syntax
Actor Function GetTargetActor()
Parameters
None
Return Value
The Actor this active effect is applied to.
Examples
; Obtain the target of the active fire effect
Actor target = ActiveFireEffect.GetTargetActor()