GetTargetActor - ActiveMagicEffect

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Revision as of 13:35, 23 July 2010 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ActiveMagicEffect Script Obtains the Actor this active magic effect is applied to. == Syntax =…')
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Member of: ActiveMagicEffect Script

Obtains the Actor this active magic effect is applied to.

Syntax

Actor Function GetTargetActor()

Parameters

None

Return Value

The Actor this active effect is applied to.

Examples

; Obtain the target of the active fire effect
Actor target = ActiveFireEffect.GetTargetActor()

See Also