IsTalking
Revision as of 11:33, 2 December 2011 by imported>Henning
Syntax:
<ActorRef>.IsTalking
Returns 1 if the actor is currently talking.
NOTE: This appears to work only for dialogue, not for scenes.
Syntax:
<ActorRef>.IsTalking
Returns 1 if the actor is currently talking.
NOTE: This appears to work only for dialogue, not for scenes.