IsTalking

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Revision as of 19:59, 14 February 2012 by imported>Cipscis (Category:Console Commands was included twice; removed the duplicate line)
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Syntax

<ActorRef>.IsTalking

Return Value

1 if the actor is currently talking.

Notes

  • This appears to work only for dialogue, not for scenes. For these, IsScenePlaying and IsInScene may be more useful.

See Also