IsTalking
Revision as of 19:59, 14 February 2012 by imported>Cipscis (Category:Console Commands was included twice; removed the duplicate line)
Syntax
<ActorRef>.IsTalking
Return Value
1 if the actor is currently talking.
Notes
- This appears to work only for dialogue, not for scenes. For these, IsScenePlaying and IsInScene may be more useful.