Play - EffectShader

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Revision as of 00:41, 22 April 2012 by imported>MoopusMaximus
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Member of: EffectShader Script

Plays this magic effect shader on the object for the specified duration in seconds.

Syntax

Function Play(ObjectReference akObject, float afDuration = -1.0) native

Parameters

  • akObject: The object to play the effect on.
  • afDuration: How long to play the effect for, in seconds. If duration is negative, the effect will play until told to stop.
    • Default: -1.0

Return Value

None.

Examples

; Play the sparkle effect on the werewolf until told to stop
Sparkle.Play(Werewolf)


; Play the sparkle effect on the werewolf for 5 seconds
Sparkle.Play(Werewolf, 5.0)

Notes

  • The effects created by this function stack, so using it multiple times without stopping may cause frame rate issues.

See Also