RegisterForActorAction - Form
Revision as of 01:26, 26 August 2013 by imported>CraftySentinel (Changed Format A little for easier Reading.)
SKSE Member of: Form Script
Registers the calling form to listen for the specified actor action via OnActorAction.
Syntax
Function RegisterForActorAction(int actionType) Native
Parameters
- actionType - The following integers are valid:
- 0 - Weapon Swing (Melee weapons that are swung including Hand to Hand.)
- 1 - Spell Cast (Spells and staves).
- 2 - Spell Fire (Spells and staves).
- 3 - Voice Cast.
- 4 - Voice Fire.
- 5 - Bow Draw.
- 6 - Bow Release.
- 7 - Draw Begin.
- 8 - Draw End.
- 9 - Sheathe Begin.
- 10 - Sheathe End.
Examples
RegisterforActorAction(0);Registers the form for Weapon Swings
Notes
- This function only registers for actions performed by the player's actor, while it can be used on any form it will always be the player's actor's actions that are being registered.