SetCombatStyle - ActorBase

From the CreationKit Wiki
Revision as of 07:13, 4 June 2012 by imported>Sagitarius22 (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' ActorBase Script Set the combat style of this actor. (This function requires SKSE) ==...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SKSE Member of: ActorBase Script

Set the combat style of this actor. (This function requires SKSE)

Syntax

Function SetCombatStyle(form combatstyle) native

Parameters

  • combatstyle: the combat style we choose for this actorbase.

Return Value

None.

Notes

  • This is a function performed on an ActorBase, meaning all Actors derived from this will have this combat style.
  • SKSE does not provide CombatStyle properties as of yet. You'll have to put the combat style in a FormList, then cast it to a CombatStyle.

Examples

FormList Property List Auto
ActorBase pActorBase = Game.GetPlayer().GetActorBase()
pActorBase.SetCombatStyle(List.GetAt(1) as CombatStyle)

See Also