SetNthEffectMagnitude - Potion
Revision as of 00:46, 9 June 2015 by imported>Notanon
SKSE Member of: Enchantment Script, Ingredient Script, Potion Script, Scroll Script, and Spell Script
Sets the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)
Syntax
float Function GetNthEffectMagnitude(int n) native
Parameters
- n: The index of which effect magnitude will be set.
Set Value
Sets the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell.
Examples
float magnitude = enchantment.SetNthEffectMagnitude(0)
Debug.Trace("Enchantments first effect has been set to a magnitude of " + magnitude)