SetNthEffectMagnitude - Potion

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Revision as of 00:46, 9 June 2015 by imported>Notanon
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SKSE Member of: Enchantment Script, Ingredient Script, Potion Script, Scroll Script, and Spell Script

Sets the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

Syntax

float Function GetNthEffectMagnitude(int n) native

Parameters

  • n: The index of which effect magnitude will be set.

Set Value

Sets the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell.

Examples

float magnitude = enchantment.SetNthEffectMagnitude(0)
Debug.Trace("Enchantments first effect has been set to a magnitude of " + magnitude)

See Also