SetPlayerControls - Actor
Revision as of 20:43, 20 February 2013 by imported>KaXaK
Member of: Actor Script
Set the actor as being controlled (or not controlled) by the player's controls.
Syntax
Function SetPlayerControls(bool abControls) native
Parameters
- abControls: Whether this actor is controlled by the player's controls or not
Return Value
None.
Examples
; Control the puppet with the player's controls
Puppet.SetPlayerControls(true)
Notes
- NPC will have AI disabled after setting to player controlled. Call EnableAI afterwards to actually move the NPC.
- Do not use this method to disable/enable player controls. Use DisablePlayerControls - Game / EnablePlayerControls - Game.