Talk:LeveledItem
Revision as of 09:40, 14 September 2013 by imported>Egocarib (→Special Loot formula)
Special Loot formula
Any idea what this is?
- Only info I could find on this is from UESP's page on Dungeons. Special Loot is like boss loot so it's meant to be at a higher level than you would normally receive with the leveled loot formula - probably it does something like calculate as if you are 150% your current level. --Dragonsong (talk) 2013-03-02T22:36:07 (EST)
- I tried using the "preview calculated result" button and tested a bunch of lists that use the "Special Loot" flag, but it doesn't ever generate anything higher than the player's level, and thus the option appears to do nothing. Of course, this may simply be a problem with the "preview calculated result" button not working right for Special Loot.
- The other thing I noticed, though, is that every list I found with the Special Loot flag ticked also differed from similar lists by NOT having the "calculate from all levels <= PC's level" flag ticked. Thus, these lists always generate the highest level item at or below the PC's level, instead of any item randomly. Of course, this doesn't require the Special Loot flag to work--but this setup is at least fairly consistent in the vanilla lists from what I have observed. If anyone gets a chance to test this option in game, let us know how it goes. -- Egocarib (talk) 2013-09-14T10:35:14 (EDT)