Talk:RegisterForModEvent - Form
Revision as of 12:42, 23 January 2015 by imported>Darkconsole (Created page with "== On Game Load Requirement == * ''"Registrations have to be refreshed after each game load."'' * ''"You must register for ModEvents after every game load!"'' My experience...")
On Game Load Requirement
- "Registrations have to be refreshed after each game load."
- "You must register for ModEvents after every game load!"
My experience suggests that these statements are no longer true. Additionally, if you change a script after registering, the game will actually prefer the version already in the save over the hard copy.
- warning: Function dcc_ut_QuestController..OnEncounterEnd in stack frame 0 in stack 629647 differs from the in-game resource files - using version from save
--Darkconsole (talk) 2015-01-23T12:42:27 (EST)