Talk:SetScale - ObjectReference

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Revision as of 10:07, 16 February 2012 by imported>RedwoodElf
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Warning! - Calling this repeatedly (for example to make a transition animation from large to small by doing it in steps) can currently cause a crash-to-desktop or C++ error popup and lock up! (Also, This function does NOT affect the object's collision information. It may LOOK bigger or smaller, but it's not REALLY bigger or smaller as far as the game is concerned.) RedwoodElf