AddKeyIfNeeded - ObjectReference
Revision as of 10:59, 21 October 2011 by imported>Jlundin
Member of: ObjectReference Script
Checks this object's inventory for a key used by the parameter ObjectWithNeededKey. If this object does not have the key, it creates it and adds it to its inventory.
Syntax
Function AddKeyIfNeeded(ObjectReference ObjectWithNeededKey)
Parameters
- ObjectWithNeededKey: The reference that is locked with a key. It will create a key to this object and add it to the calling object if the calling object doesn't already have one.
Return Value
None.
Examples
; Creates a key to BobsDoorRef and puts it in BobRef's inventory if BobRef doesn't already have that key in his inventory.
BobRef.AddKeyIfNeeded(BobsDoorRef)