Cell Script
Revision as of 22:01, 13 May 2012 by imported>PurpleLunchbox (→Category:SKSE)
Extends: Form Script
Script for the manipulation of cells.
Definition
ScriptName Cell extends Form
Properties
None
Global Functions
None
Member Functions
ActorBase Function GetActorOwner()
- Obtains the actor base object that owns this cell.
Faction Function GetFactionOwner()
- Obtains the faction that owns this cell.
bool Function IsAttached()
- Is this cell currently attached?
bool Function IsInterior()
- Is this cell an interior cell?
Function Reset()
- Flags this cell for reset on next load.
Function SetActorOwner(ActorBase akActorBase)
- Sets the actor base as this cell's owner.
Function SetFactionOwner(Faction akFaction)
- Sets the faction as this cell's owner.
Function SetFogColor(int aiNearRed, int aiNearGreen, int aiNearBlue, int aiFarRed, int aiFarGreen, int aiFarBlue)
- Sets the near and far fog colors for the cell. Only works in non-sky-lit interiors.
Function SetFogPlanes(float afNear, float afFar)
- Sets the near and far fog plane distances for this cell. Only works in non-sky-lit interiors.
Function SetFogPower(float afPower)
- Sets the fog power for this cell. Only works in non-sky-lit interiors.
Function SetPublic(bool abPublic)
- Sets this cell as either public or private.
SKSE Member Functions
int Function GetNumRefs(int formTypeFilter = 0)
- Returns the number of references in the cell that match the form filter (or all if formTypeFilter is 0).
ObjectReference Function GetNthRef(int n, int formTypeFilter = 0)
- Returns the specified reference in the cell that matches the form filter.
Events
None